Problem:
Many people want to change their habits yet few succeed. Habit-changing is extremely hard and often requires tremendous amount of effort. However, the ability to develop and keep good habits are crucial to one’s success, than almost anything such as intelligence and interpersonal skills. There are a number of apps that aims to help people develop good habits. Most of them fail to do so because users would quickly lose motivations, get bored, and start to feel they “have” instead of “want” to make changes. One example is Swipes.
Objective:
The main idea behind our app is: we want to make habit-tracking vivid and game-like, therefore it’s interesting and fun; and we believe a supportive community will significantly boost discipline and motivation, so we build one. By focusing these two core ideas, we hope to outperform exiting applications and successfully ease the process of changing habits.
Implementation:
Below is the relatively structured implementation of our application. It ultimately serves our objective.
1. Dartmouth-based social network
2. User customization
3. Multimedia support and progress visualization
Many people want to change their habits yet few succeed. Habit-changing is extremely hard and often requires tremendous amount of effort. However, the ability to develop and keep good habits are crucial to one’s success, than almost anything such as intelligence and interpersonal skills. There are a number of apps that aims to help people develop good habits. Most of them fail to do so because users would quickly lose motivations, get bored, and start to feel they “have” instead of “want” to make changes. One example is Swipes.
Objective:
The main idea behind our app is: we want to make habit-tracking vivid and game-like, therefore it’s interesting and fun; and we believe a supportive community will significantly boost discipline and motivation, so we build one. By focusing these two core ideas, we hope to outperform exiting applications and successfully ease the process of changing habits.
Implementation:
Below is the relatively structured implementation of our application. It ultimately serves our objective.
1. Dartmouth-based social network
- The aim of our app is to help Dartmouth community move forward, so we only allow users register with their Dartmouth email.
- Users can check their friends habits and comment on their activities and vis versa. Friend’s comment is not only an inspiration but also a supervise to push people forward.
2. User customization
- Behavior customization. Our app allows users to create their own habits. We have a collection of popular and common habits. If users want to define their own habits, they can also input whatever activity they like.
- Notification customization. Our app allows users to set up notification according to their own will. It can be hourly, daily, weekly etc. We want to give users a more relax atmosphere to form a habit rather than bothering them every now and then.
3. Multimedia support and progress visualization
- Different from current apps that create a marked calendar or with simple text, our app supports users to use multimedia to record their activities. They can post photos and what they want to say after finish the habit activity.
- Our app also wants to visualize the progress that users make. Users will obtain pieces of a puzzle with the progress they make, and when it comes to some milestone, they will get all pieces of the puzzle to unlock a mysterious reward for their persistence.